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The gameplay is engaging, and does a good job of building suspense. While there are several stealth games on the App Store, Hello Neighbor’s original concept sets it apart. An engaging gameplay to keep you interested The interface is clean, and you’re not restricted by the screen size. In order to avoid detection, you can run or hide to get out of the house safely. The iPhone version comes with several puzzles and tricks.

The objective of the game is to enter the house and solve the mystery. The journey starts from your character witnessing the neighbor locking something suspiciously in the basement. It lets you walk in the shoes of a little boy for most part of the game. Hello Neighbor is played from a first-person perspective. At $29.99, there’s absolutely no chance I can recommend it to anyone, unless of course, you like games that tell you nothing about what to do.Learns, adapts, and makes gameplay interesting!Ī good game with some scope for improvement. While the game’s nail-biting AI can make for some interesting moments every now and then, it doesn’t make up for how hard the game is, how buggy it can be, and how bad the art style looks. Since I couldn’t access the door without the key, I had to restart that whole section, which caused one of my first instances of rage quitting ever while reviewing a game.Īll in all, Hello Neighbor is a massive disappointment and not a very good game in the slightest. Clipping is normal in games, and I won’t really complain about that however, what isn’t normal is the fact that the key went completely to the other side of the door. In another instance, I was retrieving a key and when I went to the door, my hand clipped through it, and I accidentally pressed the wrong button which caused the key to drop out of my hand. I can recall multiple instances when the neighbor would either freeze or get caught on an object in the game world, which would allow me to literally walk right next to him so long as I didn’t face the front of his body.
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“The game literally just drops you into the world and doesn’t tell you what your objectives are or how to complete each act.”īeyond the terrible art style, the game has more bugs than a weeklong camping trip in the woods. While I enjoy a good, animated art style in almost any other instance, Hello Neighbor just seems lazy and odd. In the few times that the game shows the character you play as, it always looks so cartoony to the point that I can’t take it seriously in the slightest. While the character model for the Neighbor himself looks good, everything else doesn’t.

Like the subject of difficulty, I try and stay away from criticizing a game’s art style, but I just can’t do that here.

On top of the frankly annoying gameplay, Hello Neighbor is horrible to look at. Of course, players will have to complete puzzles and avoid detection from the Neighbor by hiding or running in order to get in and out of the house safely. Your goal is to try and get down there in order to find out what he’s hiding. When I started playing Hello Neighbor, however, my excitement quickly turned into annoyance and disappointment.įor those that don’t know, Hello Neighbor is a first-person horror game that puts you in the shoes of a little boy (at least for two-thirds of the game) who witnesses his neighbor locking something–or someone–in their basement in a very suspicious way.
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That all changed when the developer announced it would be coming to Switch and PS4, two consoles I actually own I was honestly counting the down the days until I got my code for the game.
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Unfortunately, that excitement quickly ran out when I found out that the game was only coming to PC and Xbox One (at the time), as my PC can’t handle running many games, and I simply didn’t own an Xbox One. When Hello Neighbor was originally revealed many years ago, I was genuinely excited for the quasi-horror/puzzle game.
